Esports: What the Numbers Reveal about Fans and Gamers

The Ultimate Gift for Gamers, the ‘Core’ Gaming Backpack is a Great Gift for Travelers, Busy Professionals, and Students Too!!
Back to school is upon us, weather is starting to change, summer vacations are winding down, and the holidays are right around the corner. With Mobile Edge’s Kickstarter campaign to fund production of its new CORE Gaming Backpack, you can to take a deep breath—gift giving for birthdays and upcoming holidays is covered for the gamer, traveler, student, or busy professional in your life. The Kickstarter campaign is more than 25% funded and there’s still lots of time to go (through September 21), with and plenty of opportunities to save big time on this cutting edge mobility product.

Designed, prototyped, and tested by gamers for gamers, the CORE Gaming Backpack provides the pinnacle of transport, protection, and easy access for your laptop, controllers, video games, power supplies, accessories, and all the other cool tech you can bring with you! The CORE Gaming Backpack, helps protect gear from the bumps and bruises of travelling, accidental drops, and harsh environments.

The CORE Gaming Backpack Kickstarter offers backers exclusive perks, including lower than retail pricing and an additional 10 funding/backing levels. The goal is to raise $30,000 and have the bag available later this fall in time for holiday gift giving.

Ways to Get Involved

Visit our Kickstarter page to back this project and get a CORE Backpack for yourself or give one (or more) as gifts!

Share the link to our Kickstarter page on social media to get your friends and family involved.

Join Mobile Edge’s exclusive CORE Influencer Program as a potential industry influencer. Those who qualify get access to free products, content for their blogs/social media, behind the scenes brand access, and opportunities to earn money as affiliates. For details, visit

Today, we continue with the fictional (but fact-based) exploits of our team of esports participants, with a particular focus on gamers and gaming enthusiasts. Just who are these people? (If you miss any installments in this series, you can read them all at here.)

Even at this early hour, the gaming center was alive with activity. Flat screens flickered, keyboards clattered, and gamers (and a few scattered fans) cheered and high-fived. Open 24/7, the Gamesync Gaming Center in San Diego was always a beehive of activity—even on non-tournament days. Today, however, was especially busy as gamers sought to acclimate themselves with their surroundings and the subtleties of the arena.

“Anything to get an edge,” Tomas Castillo mused.

In just a few hours, the place would be even more packed with gamers strategizing and blasting their way from one level to another—ending some dreams while extending others—and gaming fans cheering their favorites on as they watched on the big screen. There was nothing like the vibe this place gave off on tournament day. There was electricity in the air, excitement.

Tomas imagined this must be what game day is like for professional athletes, then reminded himself that he was a professional athlete too. Esports wasn’t for the weak of mind, body, or spirit. You needed to be in good shape physically, possess a sharp mind able to make quick decisions, and you needed to have the emotional toughness and tenacity to keep at it, even when some rounds and some days didn’t go so well.

Today, the line separating the wannabes form the most successful was quite thin. But that’s because every gamer in the arena was a top talent or nearly so, as capable to win as the next person. That wasn’t always the case, of course. On non-tournament days, the arena was just as likely to see gaming professional honing their skills as it was to see friends out for a bit of fun laying a little bit of smack down on each other.

While professional gamers trended on the young side—his teammate Zach Reynolds, who was retiring after this tournament, was considered a grizzled veteran at 29—Tomas knew that half of all esports fans and players in the US were between the ages of 21 and 35, with an additional 28 percent over 35!

Clearly, this wasn’t just a sport or a pastime for kids. Many of the early adopters who had grown up playing Oregon Trail, Tomb Raider, and who had cut their teeth on classics like Donkey Kong, Centipede, and Space Invaders, were still partaking of the newer games. Many were married couples, and still others would come in with their kids to play as a family unit.

“The family that re-spawns together, stays together,” Tomas laughed as he settled down next to his teammates in front of a row of large monitors. He was hoping to limber up for an hour or so before the requisite, late morning fan meet-and-greets right before tourney go time.

His team might have consisted of all guys, but he knew quite a few teams had at least one women on board—and some teams were even made up of all females. Tomas was okay with that. It made coming to the gaming center and competing more fun. Maybe, he hoped, he might find the perfect match here one day—either in the stands watching him play or, better yet, plugged in and going toe-to-toe with him in some virtual world of wonder.

Someday too, he hoped, maybe even his Mom and Dad, who were still reserving their right to disapprove of his chosen profession, would come to cheer him on. Married, with kids, and working full-time—they would fit right in with the usual arena crowd.

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